Art Direction and Concept Art, managing teams for co-dev and internal projects.
As a Concept Art consultant I developed a world location working closely with the CD, the world lead as well as environment and tech artists.
Art direction and concepting on Vermintide 2: Chaos Wastes DLC. Worked on and consulted several projects across the wider Toadman studio family.
Worked on PC title ‘Shock Tactics’ (released 2017.) Tasks included concept art for environments, characters, vehicles and weapons, and close collaboration with 3D artist (modelling sheets, feedback pipeline, etc.) I also created and animated illustrations for game cinematics and designed the UI, including UI animations. Lastly I helped with the level design and created all marketing art (illustrations, promotional material for various expos.)